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Re: Resizing a 8 bit 256 Rgba image whit alpha whit out lose alpha help

If you were to resize to 128x128 you wouldn`t lose much detail. If you resized to 256x256 then you wouldn`t lose any detail.

The problem is that DXTBmp is designed for Textures which must be a power of 2 in width and height so using it will automatically stretch it to the next valid size. It will keep the alpha channel though

I don`t know of any other program apart from ImageTool that will create 8 bit images with alpha. This format of palette-based alpha is a purely FS format and most paint programs won`t know anything about it.